Conferences

Demuxed 2025
Demuxed is video engineers talking about video technology Our first meeting was a single day event back in 2015, born out of the SF Video Technology meetup. The video industry had plenty of trade shows and other opportunities for The Business, but our goal was to create a conference and community for the engineers building the technology powering video, from encoding, to delivery, to playback, and beyond. We’ve grown a lot since then, but our goal remains the same. After creating Demuxed, some of the organizers went on to start and work at Mux. Mux continues to sponsor most of the organizational work behind the scenes (thanks for the salary!), but Demuxed is, at its core, a community-led event. Every year we get a group together that’s kind enough to do things like schedule planning, help brainstorm cool swag, and, most importantly, argue heatedly over which talk submissions should make the final cut. These folks are the ones hanging out in Video Dev Slack, and they hail from all over the industry.

Proceedings

Below are the proceedings from this conference.

Streaming Video on 80's Gaming Hardware

Synchronized horizontal and vertical video without compromise

Realtime Video AI with Diffusion Models

Rise of the Planet of CMCD v2: Building the next-gen player data interface with Open-Source tools

Performant and accessible client-side media processing with Mediabunny

Beyond Captions A Practical Pipeline for Live AI-Generated Sign Language Avatars

Silvertone Streamer: Give me your quirks; for they are my features

11 years of Demuxed websites and swag

Demuxed 2025 Lightning Talks

Spec-Tacular Streaming: Lessons Learned in Standards Land

From Artifacts to Art: A Data-Driven Guide to Android Video Encoding

No More Player: Reinventing Video.js for the Next 15 Years (Sorry, Plugins!)

MoQ: Not Another Tech Demo

CMSD and the Temple of Doom: Escaping VQA's Legacy Traps

Your Player is Smarter Than You Think: Self-Learning in Adaptive Streaming

Making sense of all the new VR video formats

VHS for the streaming era: record and replay for HLS

FFmpeg's starring role at the BFI National Archive

Improving Video Delivery and Streaming Performance with a "Media-First" Approach to CMAF

Reconstructing 3D from Compressed Video: An AV1-Based SfM Pipeline

Another talk about ads, but this time what if we talked about the actual ads??

A default HLS player for Chrome (and why I hate the robustness principle)

The Great Divorce: How Modern Streaming Broke Its Marriage with HTTP

Which @*!#ing Timed Text format should I use?

AI-Driven Real-Time Ball Tracking for Live Sports Streaming

When Millions Tune In: Server-Guided Ad Insertion for Live Sports Streaming

Security Theater: Moving Beyond Performative Content Protection

Why I ditched cloud transcoding and set up a mac mini render farm

The media processing pipelines behind AI