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  • MoQ: Not Another Tech Demo
MoQ: Not Another Tech Demo

Description

Tired of the yearly MoQ presentation? It’s apparently the FUTURE of live media but it’s apparently hasn’t progressed past tech demos of the funny bunny. Me too. That’s why I quit my cushy job and vibe coded a real conferencing app in real production. The guts are completely open source with both Rust and Typescript libraries. This talk will cover how I’m using WebTransport, WebCodecs, WebGPU, WebAudio for native web support, and most importantly, NOT using WebRTC. I’ll also cover the relay architecture, as multiple servers can be clustered together to create a global CDN for the best QoS (in theory). Finally, I’ll cover a few things that are MUCH easier with MoQ, such as running models in the browser on pixel data with WebGPU. Enough with the tech demos and standards debates. Let’s build! This talk was presented at Demuxed 2025 in London, a conference by and for engineers working in video. Every year we host a conference with lots of great new talks like this – learn more at https://demuxed.com

Conference

Demuxed 2025

Speakers

Luke Curley

Software Engineer

Learning Categories

Low Latency
CDN's
MoQ
WebCodecs
WebGPU

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Below are some courses that might interest you based on the learning categories and topic tags of this conference proceeding.

What Codec Should I Use?

Alan Resnick

Doing Server-Side Ad Insertion on Live Sports for 25.3M Concurrent Users

Ashutosh Agrawal

Is now the time to solve the deepfake threat?

Roderick Hodgson

Super Resolution: The scaler of tomorrow, here today!

Nick Chadwick

The do's and don'ts about Streaming security

Javier Brines Garcia

Modeling the conceptual structure of FFmpeg in JavaScript

Ryan Harvey

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Richard Fliam

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Sarah Allen

Large-Scale Media Archive Migration to the Cloud

Konstantin Wilms

HEVC Upload Experiments

Chris Ellsworth

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The SVTA University (SVTAU) is an educational arm of the Streaming Video Technology Alliance, providing courses and other instructional content related to understanding and working with components within the streaming video stack.

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