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Video Encoding in Virtual Reality: Spatial, 360, and Ambisonics
Description
If you spend too much time in VR and often wonder how you ended up turning off your headset at 3am *again*, this talk is for you!
This presentation will provide an overview on VR technologies, focusing on the video encoding standards that emerged over the last few years, touching on the audio aspects with Ambisonics of course. In particular we’ll review the Spatial Metadata standard, showcasing its creation and adoption, followed by the various spatial formats available with pros and cons. We’ll also review the new signaling options for Ambisonics, and the new FFmpeg API that can be used for it. In order to be fully meta, this talk will be recoded and streamed from a VR environment. This talk was presented at Demuxed ’22, a conference for video nerds in San Francisco featuring amazing talks like this one. Demuxed ’22 was made possible by sponsors like our Platinum sponsor Daily (https://daily.co) and organized by people from Mux (https://mux.com). For more information about the conference and community, see https://2022.demuxed.com.Conference
Speakers
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