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Hybrid Ultra & Low Latency Media Processing Workflows
Description
The streaming industry is always split between two colliding priorities: latency and stability. Typically, to achieve one, you must sacrifice the other in some way. Since there is no single technology (at the moment) to accomplish both priorities at a high level, sometimes technologies must be mixed. What is needed is the latency of WebRTC, but the stability, scale, and feature set of http streaming. To achieve this, we will explore the approach of a hybrid solution intermixing multiple streaming formats into a single solution at the player. In this talk, we will go into some of the challenges of a unified real time and low latency streaming workflow, as well as some of our potential solutions.
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