libmpeg2
A free library for decoding MPEG-1 and MPEG-2 video streams. It’s lightweight and portable, used in several open source media players for MPEG-2 playback.
A free library for decoding MPEG-1 and MPEG-2 video streams. It’s lightweight and portable, used in several open source media players for MPEG-2 playback.
A pure Java implementation of common video and audio codecs (H.264, VP8, etc.), enabling decoding and encoding of media entirely in Java without native dependencies.
FFmpeg’s FFV1 is a lossless intra-frame video codec. It’s open, extremely efficient for archiving video, and is defined in an ongoing standardization (supported by archival institutions).
An open source lossless video codec from Umezawa that provides fast encoding/decoding and is often used for lossless video compression on Windows (supports RGB and YUV formats).
UT Video Codec Suite Read More »
A lossless video codec for Windows that offers high compression ratios. Useful for archival and intermediate video editing workflows where quality must be preserved (open source).
Lagarith Lossless Codec Read More »
GoPro’s CineForm codec SDK, open-sourced, providing tools and libraries for the CineForm HD wavelet-based video codec used for high-fidelity video compression.
An enhanced, community-driven fork of the classic MPC-HC for Windows. MPC-BE includes additional features, updated codecs, and bug fixes while maintaining a lightweight footprint.
Media Player Classic – Black Edition (MPC-BE) Read More »
An open source H.266/VVC video encoder library from Fraunhofer HHI implementing the Versatile Video Coding standard with a focus on performance and efficiency.
Fraunhofer VVenC (VVC Encoder) Read More »
NVIDIA’s official SDK for GPU-accelerated video encode/decode on GeForce and Quadro cards (NVENC/NVDEC). It provides APIs for developers to utilize NVIDIA hardware video codecs.
NVIDIA Video Codec SDK Read More »
A long-standing forum community dedicated to digital video discussion, including codec development, DVD backup, video encoding techniques, and troubleshooting.